Is it possible to have an invisible object that still recieves shadows? : r/godot

Description

Ignoring shadows from only certain objects : r/godot

Transparent object that can cast/recieve shadows + hide other objects. How to do this? : r/Unity3D, hide gameobject unity

Drawing a character's silhouette · GDQuest

The Magic Behind Shader Programming in Godot 4

Innovation: managing risk, not avoiding it - evidence and case studies by Government Office for Science - Issuu

Shadows are sometimes cast by not visible objects and always cast by cull_masked objects · Issue #43827 · godotengine/godot · GitHub

Strange shadows. Bug? - Godot Forums

3D lights and shadows — Godot Engine (stable) documentation in English

Help] Can an object emit light and generate shadow? // Can a light ignore specific LightOccluder? : r/godot

Is it possible to have an invisible object that still recieves shadows? : r/godot

Guide to the Godot game engine/Print version - Wikibooks, open books for an open world

Guide to the Godot game engine/Print version - Wikibooks, open books for an open world

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