Texture Compression PlayCanvas Developer Site

Description

Texture data is stored in a device's video memory (or VRAM). It is important to ensure that your application does not exhaust VRAM as this can cause undesirable things like browser tab crashes.

Basis Texture Compression arrives in the PlayCanvas Editor! rocket : r/ PlayCanvas

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Basis Texture Compression arrives in PlayCanvas

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GitHub - AnimechTechnologies/playcanvas-engine: Fast and lightweight WebGL game engine

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