Shape Interpolation / Blendshapes: Blendshapes are simple deformations on a mesh. Each vertex has an artist-sculpted displacement. In programs like maya, the entire mesh is duplicated and encoded with the displacement. We have a 1:1 correspondence between all vertices on these meshes. Each vertex displacement can be averaged between it's original value ( base model…
Linear and radial parts of the cardinal basis function for the first
Review of statistical shape spaces for 3D data with comparative analysis for human faces - ScienceDirect
Review of statistical shape spaces for 3D data with comparative analysis for human faces - ScienceDirect
Non-Linear Blendshapes Interpolation in Maya with Bifrost
Blend Shape Clips (including materials!)
40 Heads ideas ceramic sculpture, sculpture art, sculpture clay
Support for up to 64 GPU blendshapes/morphTargets required for Pro-Level Facial Animation · Issue #21636 · mrdoob/three.js · GitHub
Autodesk Maya Online Help: Sculpt Geometry Tool overview
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