Arthur Hernandes shared his realistic character workflow and talked about the production of Cabal Patriarch with ZBrush, Maya, and V-Ray.
Epic's new MetaHuman tool lets you craft realistic faces inside a browser - The Verge
Poly Modeling Faces NO SCULPT REQUIRED
Learning to sculpt faces. Use clear references. Observe them…, by Samuli Pahaoja
Creating a Realistic 3D Character from Photography
highest quality stylized character concept masterpie
Face reference - A 3D model collection by damiwar - Sketchfab
Arthur Hernandes Alves Malavazi on LinkedIn: Moira Overwatch Fan Art, Arthur Hernandes
Guide to 3D character modeling: Full сreation process & tips - Stepico
Creating a Realistic 3D Character from Photography
Epic's MetaHuman Avatar Tool Can Now Import Scans of Real People
ArtStation - Realistic 3D Model Male Face
Bedouin Elf: Working on Realistic Facial Details and Skin
Articles and tutorials for 2D/3D Artists
Articles and tutorials for 2D/3D Artists