Supercell's Brawl Stars has generated $275 million in player spending globally since releasing in December 2018, Sensor Tower Store Intelligence data reveals.
Sensor Tower: Brawl Stars ranks 10th in global revenue in January after December launch
Supercell's Brawl Stars Surpassed $63 Million Grossed in Its First Month
Brawl Stars surpasses $1 billion in lifetime gross revenue
01/26/23: Layoffs rattle tech, games and media; Blizzard games go offline in China; Complexity renews with Miller Lite - Esports & Gaming Business
After Extensive Analysis, I have compiled all the data from the Brawl Stars 2022 World Finals. Due to reddit limitations, this is part 1 (part 2 will be a separate post). Part
Sensor Tower: Supercell's Brawl Stars earns $200 million in its first four months
How many people play Brawl Stars? — 2024 statistics
Brawl Stars Blasts Past $2 Billion Spent by Players Since Launch
Brawl Stars Blasts Past $2 Billion Spent by Players Since Launch
The Star: February 13, 2020
Supercell's Brawl Stars is its fifth mobile game to cross $1 billion
Brawl Stars US downloads surge 350% following Mr Beast sponsorship, Pocket Gamer.biz
Brawl Stars Revenue Reaches $6.5 Million as Supercell Confirms Global Launch